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Skills
18Godot 4 GDScript craft
Write engine-correct Godot 4.x GDScript in an OpenPixo game project — scene composition, signals, typed code, autoload state, input actions with gamepad, CharacterBody2D movement, resources, AnimatedSprite2D with packed SpriteFrames, user:// saves — and verify with pixo game verify.
Free · License: Apache-2.0
Phaser 3 game development craft
Write engine-correct Phaser 3 + Vite + TypeScript game code in an OpenPixo game project — scene lifecycle and data passing, loader keys, spritesheets and TexturePacker atlases, Arcade physics, keyboard and gamepad input, registry state, localStorage saves, scaling, Vite public-dir asset paths — and verify with pixo game verify.
Free · License: Apache-2.0
Game asset batch processing
Process selected game-project images or audio in batches with OpenPixo's deterministic pixo asset operations (local tools only for unsupported operations), preserve originals, and produce derived files with a per-input result report.
Free · License: Apache-2.0
One-page game design document
Turn a rough game idea into a project-owned one-page GDD with a testable core loop, player verbs, win and loss rules, scope cuts, and a small playable milestone.
Free · License: Apache-2.0
Game feel and impact feedback
Add adjustable shake, hit-stop, squash, tweens, particles and camera smoothing to existing gameplay events.
Free · License: Apache-2.0
2D level and tilemap design
Build readable 2D levels with Godot TileMapLayer, Tiled or LDtk data, measured jump distances, collision layers, safe introductions and deliberate difficulty ramps.
Free · License: Apache-2.0
Responsive 2D player controllers
Build and tune platformer or top-down movement with jump grace, input buffering, variable jump height and acceleration.
Free · License: Apache-2.0
Enemy AI state machines
Create patrol, chase, attack and flee behavior with explicit transitions, safe movement, attack timing and debug overlays.
Free · License: Apache-2.0
Seeded procedural game generation
Build reproducible rooms, dungeons or noise terrain with isolated seeded randomness, bounded generation, connectivity checks and recorded failing seeds.
Free · License: Apache-2.0
Game HUD, menus and input focus
Build readable HUDs, pause and settings menus with keyboard/gamepad focus, camera independence and resolution scaling in Godot 4 and Phaser 3.
Free · License: Apache-2.0
Pixel art consistency
Align selected sprites to an approved palette, native pixel grid, canvas and outline rule with deterministic asset operations and engine import checks.
Free · License: Apache-2.0
Sprite animation pipeline
Slice and pack existing sprite frames into Godot SpriteFrames or Phaser atlases while preserving order, shared pivots and deliberate frame timing.
Free · License: Apache-2.0
SFX and music integration
Wire existing game audio with voice limits, variation, separate mix preferences, music ducking, clean loops and browser unlock handling.
Free · License: Apache-2.0
Save evolution and persistent settings
Extend an existing save system with migration fixtures, future-version protection, corruption recovery and settings independent of progression in Godot 4 and Phaser 3.
Free · License: Apache-2.0
Playtest bug triage
Reproduce game bugs from logs, screenshots and input steps, apply a minimal fix, and check nearby regressions.
Free · License: Apache-2.0
Game performance profiling
Measure frame time, rendering, physics, memory and asset weight, then compare a targeted optimization under the same workload.
Free · License: Apache-2.0
Web export and itch.io packaging
Build and locally test an itch.io-ready HTML5 ZIP with portable assets, browser controls, audio checks and an export handoff checklist.
Free · License: Apache-2.0
Game localization
Localize Godot and Phaser UI with string tables, runtime language switching, CJK fonts and layout checks.
Free · License: Apache-2.0
Recipes
178-direction walk sprite sheet
An 8-direction walk cycle on a strict grid, keyed to transparency and sliced into per-frame PNGs.
Free · License: Apache-2.0
Character turnaround
Front, side and back views of one character at identical scale on a transparent background, ready to use as character-card reference images.
Free · License: Apache-2.0
Seamless tile texture
A tileable ground or wall texture (grass, stone, sand, floorboards) that wraps on all four edges, resized to tile size and checked for seams.
Free · License: Apache-2.0
Item icon set
A matching set of inventory icons generated on one sheet, sliced into single icons and resized to a fixed size.
Free · License: Apache-2.0
Nine-slice UI element
A button, panel or frame designed so its corners stay fixed and its edges and center stretch cleanly, keyed to transparency and trimmed.
Free · License: Apache-2.0
Looping background music
An instrumental track written to loop, given a crossfaded loop point and converted for the engine. Needs a music provider.
Free · License: Apache-2.0
Save system
Adds versioned save slots that survive corrupt files, wired into the game's real state and checkpoints.
Free · License: Apache-2.0
Platformer starter
Turns a Godot 2D or Phaser template into a side-scrolling platformer with tight jumps, collectibles, enemies and a goal.
Free · License: Apache-2.0
Roguelike dungeon starter
Turns a Godot 2D or Phaser template into a seeded dungeon crawler with grid movement, field of view, enemies and stairs.
Free · License: Apache-2.0
Tower defense starter
Turns a Godot 2D or Phaser template into tower defense with a winding path, data-driven waves, buildable towers and an economy.
Free · License: Apache-2.0
Match-3 starter
Turns a Godot 2D or Phaser template into match-3 with a pure board model, cascades, combos and a win/lose loop.
Free · License: Apache-2.0
Card battler starter
Turns a Godot 2D or Phaser template into a card battler with data-driven cards, enemy intents and pure battle rules.
Free · License: Apache-2.0
Top-down shooter starter
Turns a Godot 2D or Phaser template into a wave shooter with pooled bullets, chasing enemies, a HUD and a restart loop.
Free · License: Apache-2.0
Survivors starter
Builds a Godot 2D or Phaser survivors loop with auto-attacks, XP gems, three-choice upgrades and pooled escalating hordes.
Free · License: Apache-2.0
Deckbuilder roguelite starter
Builds score/combo card runs in Godot 2D or Phaser with between-round shops, joker-like modifiers and data-driven cards.
Free · License: Apache-2.0
Cozy farm starter
Builds a Godot 2D or Phaser farm with tile tilling, planting, day-based crop growth, inventory and selling.
Free · License: Apache-2.0
Idle incremental starter
Builds a Godot 2D or Phaser idle game with generators, prestige, capped offline progress, big-number formatting and saves.
Free · License: Apache-2.0
Project templates
04Godot 4 · 2D
A GDScript CharacterBody2D with arrow-key movement and a simple scene.
Free · License: Apache-2.0
Godot 4 · 3D
A 3D scene with a cube, perspective camera, and directional light.
Free · License: Apache-2.0
Phaser 3 · 2D
A TypeScript scene with a procedural sprite and arrow-key movement.
Free · License: Apache-2.0
Three.js · 3D
A lit, rotating cube with a perspective camera and responsive canvas.
Free · License: Apache-2.0
MCP presets
03Godot MCP (Coding-Solo)
Built-in Godot MCP preset. Requires a manually installed Godot executable and @coding-solo/godot-mcp server.
Free · License: MIT
MCP for Unity (CoplayDev)
Built-in Unity MCP preset. Requires the manually installed MCP for Unity server and Unity editor bridge.
Free · License: MIT
MCP for Blender (ahujasid)
Built-in Blender MCP preset. Requires the manually installed mcp-for-blender server and Blender add-on.
Free · License: MIT
More
20Retro pixel · 16-bit
The default retro pixel look: crisp, richly shaded pixel art for readable adventure sprites, props and tiles.
Free · License: Apache-2.0
Retro pixel · 8-bit
The strict tier of the retro pixel family: four colors per sprite, chunky clusters and early-console charm, down to two-tone 1-bit art.
Free · License: Apache-2.0
Isometric pixel
Neat diamond-grid pixel props and scenes with a consistent elevated viewpoint.
Free · License: Apache-2.0
Sprite diorama 2.5D
Crisp pixel sprites standing in a miniature 3D set with tilt-shift depth of field, bloom and warm dynamic light.
Free · License: Apache-2.0
Hand-painted fantasy
Warm brushwork and clear material shapes for story-rich fantasy worlds.
Free · License: Apache-2.0
Hand-painted cutout
Soft hand-painted 2D characters split into clean overlapping parts, ready for skeletal animation rigs.
Free · License: Apache-2.0
Cel-shaded anime
Clean linework, graphic shadows and vibrant accents for expressive game characters.
Free · License: Apache-2.0
Chibi cute
Rounded, tiny heroes and cheerful props with expressive faces and soft colors.
Free · License: Apache-2.0
Cozy pastel
Calm domestic spaces and gentle objects in warm, low-contrast pastel colors.
Free · License: Apache-2.0
Flat vector
Geometric shapes and carefully limited colors for scalable, readable game assets.
Free · License: Apache-2.0
Ink & woodcut
Carved contours and expressive hatching for tactile folklore-inspired game art.
Free · License: Apache-2.0
Watercolor storybook
Translucent washes and gentle pencil contours for quiet, story-led adventures.
Free · License: Apache-2.0
Dark gothic
Weathered stone, candlelit metal and disciplined silhouettes for somber fantasy.
Free · License: Apache-2.0
Horde top-down
Chunky, color-coded units on a calm ground so players, swarms and pickups stay readable on crowded screens.
Free · License: Apache-2.0
CRT card table
Chunky cards on a glowing felt table seen through a warm CRT screen, made for card-building roguelites.
Free · License: Apache-2.0
Vaporwave / CRT
Dusk colors, geometric horizons and restrained screen texture for retro game worlds.
Free · License: Apache-2.0
Low-poly 3D
Faceted forms, matte materials and soft light for cohesive stylized 3D asset concepts.
Free · License: Apache-2.0
Retro 32-bit 3D
Late-1990s console 3D with chunky texels, warped textures and dense fog; a natural fit for lo-fi horror and mystery.
Free · License: Apache-2.0
Toon-shaded 3D
Stepped ramp lighting, clean ink outlines and chunky friendly forms for bright stylized 3D adventures.
Free · License: Apache-2.0
Voxel 3D
Grid-built cubic forms and restrained colors for playful, consistent voxel assets.
Free · License: Apache-2.0